Archive for the ‘draw’ tag
Let’s Call It a Draw(ing Surface) – Dive Into HTML5
Great easy read-up on <canvas> support in HTML5.
HTML 5 defines the <canvas> element as “a resolution-dependent bitmap canvas which can be used for rendering graphs, game graphics, or other visual images on the fly.â€
Let’s Call It a Draw(ing Surface) – Dive Into HTML5.
Also: Mozilla canvas tutorial and CanvasDemos.com.