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	<title>le accidental occurrence &#187; draw</title>
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		<title>Let’s Call It a Draw(ing Surface) &#8211; Dive Into HTML5</title>
		<link>http://blog.42at.com/let%e2%80%99s-call-it-a-drawing-surface-dive-into-html5</link>
		<comments>http://blog.42at.com/let%e2%80%99s-call-it-a-drawing-surface-dive-into-html5#comments</comments>
		<pubDate>Mon, 11 Jan 2010 14:00:47 +0000</pubDate>
		<dc:creator>Moos</dc:creator>
				<category><![CDATA[blog]]></category>
		<category><![CDATA[canvas]]></category>
		<category><![CDATA[draw]]></category>
		<category><![CDATA[HTML5]]></category>

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		<description><![CDATA[Great easy read-up on &#60;canvas&#62; support in HTML5. HTML 5 defines the &#60;canvas&#62; element as “a resolution-dependent bitmap canvas which can be used for rendering graphs, game graphics, or other visual images on the fly.” Let’s Call It a Draw(ing Surface) &#8211; Dive Into HTML5. Also: Mozilla canvas tutorial and CanvasDemos.com.]]></description>
			<content:encoded><![CDATA[<p>Great easy read-up on &lt;canvas&gt;  support in HTML5.</p>
<blockquote><p>HTML 5 defines <a href="http://www.whatwg.org/specs/web-apps/current-work/multipage/the-canvas-element.html">the  &lt;canvas&gt; element</a> as “a resolution-dependent bitmap canvas  which can be used for rendering graphs, game graphics, or other visual  images on the fly.”</p></blockquote>
<p><a href="http://diveintohtml5.org/canvas.html">Let’s Call It a Draw(ing Surface) &#8211; Dive Into HTML5</a>.</p>
<p>Also: Mozilla <a href="https://developer.mozilla.org/en/Canvas_tutorial">canvas tutorial</a> and <a href="http://www.canvasdemos.com/">CanvasDemos.com</a>.</p>
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